Port Rhombus — Selected Work

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Film
Direction
Interactive
Motion
Writing
Web
Brand
Film
Direction
Interactive
Motion
Writing
Web
Brand

What We
Make

Every discipline in service of one goal — work that feels alive, lands hard, and is impossible to ignore.

01
Film &
Direction
Narrative, commercial, and documentary — work that earns an audience.
02
Interactive
Experiences
Web, installations, and real-time environments that pull people in.
03
Motion &
Visual
Title sequences, VFX, and motion systems that give ideas velocity.
04
Writing &
Brand Voice
Scripts, editorial, and brand language with actual edge to them.

Selected
Works

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01 / 05ERR093Xolotl [EP]Apr 2026

MODUL

A god, rebuilt as a machine.

In Aztec myth, Xolotl is the dog-headed god of lightning and fire — the guide who walks souls through the underworld and back. For MODUL’s Xolotl EP, we reimagined that guardian as X0L0TL: a robotic, AI-born idol assembled from signal and scrap, animating in loops that glitch, erode and rebuild. Like the record, it never fully lands — each cycle comes back slightly different. Form becomes form′.

AI AnimationCharacterMotion
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02 / 05ERR095re[Ø]loadMay 2026

BEARCLAW

Field test: one bear, one bass cannon.

Set inside the Clean Error universe, the visual for Bearclaw’s re[Ø]load follows a bear test-firing a bass cannon — every blast a low-end shockwave locked to the record. It’s the EP’s “reload theory” made physical: load, fire, fracture, repeat, each shot splintering into a new variant of itself, just like the tracks.

3D AnimationLoreMotion
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03 / 05ERRFRGX002Syncpoint CorrosionJul 2026

FRGMNT7

Glitch, measured and made into form.

One of Port Rhombus’ first interactive video captures — a visual system for FRGMNT007, a recovered session of experimental electronics from the Clean Error archive. We treat error as data: measuring glitches, mapping corruption and shaping decay into style. Machines and lore from the universe are re-rendered across multiple states, corroding and resyncing with the music.

Interactive VideoGlitch SystemsGenerative
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04 / 05ERR099ERR_SESSION Vol.1Jul 2026

POTATO.EXE

“Filmed on a potato” — on purpose.

A loving mockery of the internet’s oldest video insult. We leaned all the way in — datamoshing and corrupting futuristic artifacts until they burst into strange rainbow pixels that spew across the frame. Every rupture is cut to the sound, as volatile and improvised as Potato.exe’s live, DAW-free sessions.

DatamoshGlitch ArtMotion
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05 / 05ERR097rinse.repeat — Brain Axiom Vol.2Jun 2026

BRAIN AXIOM v2

Braindance as a rough-cut collage.

A series of animations by Port Rhombus for rinse.repeat’s Brain Axiom Vol.2 — another form of braindance, translated into rough, collage-style motion. 3D brain renders collide with sketches and frame-by-frame hand animation, mirroring the record’s idea of a broken system that begins to remember itself.

Collage Animation3DHand-Drawn
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Built

Sites designed and developed from the ground up — clean, fast, and built to last.

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